Annotated Ghoulvolution PTS Patch Notes

Last Updated: 3/24/25

Patch Notes

Miscellaneous Fixes

Ghoul
Magazine
Miscellaneous Fixes
Perks
Radiant Hills
UI
The Big Bloom
PTS Update – 1/24
C.A.M.P.
Known Issue
Perks
Player Ghoul
Legendary Mods
The Big Bloom
UI
Ghoul
Perks
Armor
Ammo
UI
The Big Bloom
C.A.M.P.
Known Issue
Perks
Player Ghoul
Legendary Mods
The Big Bloom
UI
Ammo
Legendary Mods
Miscellaneous Fixes
Perks
The Big Bloom
Ghoulification
For the first time in Fallout history, YOU will be able to play as a Ghoul. Starting the new questline “Leap of Faith” will take you into a new section of the Savage Divide. There you will meet characters who will aid in your transformation. Unlocking the new Ghoul-specific abilities Glow and Feral as well as the new Ghoul exclusive Perks.
Miner Note: Diehard Fallout: Brotherhood of Steel fans are reminding me (with a gun to my head) that a Ghoul named Cain was a player character option in that game
Ghoulities (Abilities)
Feral
Becoming a Ghoul sheds the need to sate your hunger and thirst. Instead, you battle against a gnawing desire to slip back into your base nature. Abandoning all sanity you might have had.
The new Feral meter drains overtime and can only be filled back up by consuming Chems. You may not want to keep that meter 100% filled though. Your Feral status provides different bonuses and penalties depending on how full the meter is.
Miner Note:
Different Chems restore different amounts of Ferality
34.7%: Super Chem MK I, Nuclear Don's Custom Chem Blend
30%: Survival Syringe
20%: Fury, Psychobuff
15%: Bufftats, Overdrive, Psycho, X-Cell
10%: Buffout, Calmex, Daddy-O, Day Tripper, Formula P, RadShield
6.67%: Med-X, Psychotats, Rad-X, Skeeto Spit
5%: Antibiotics, Rad-X: Diluted
3.34%: Addictol, Berry Mentats, Grape Mentats, Mentats, Orange Mentats, Radaway
1.25%: Blood Pack, Disease Cure, Glowing Blood, Glowing Blood Pack, High-Radiation Fluids, Irradiated Blood Pack, RadAway: Diluted
Glow
As you might expect when living life as a Ghoul, radiation doesn’t have the same effect on you as it does on the smooth-skinned. You’re immune to diseases and cannot be mutated by nearby radiation. As a Ghoul, radiation makes you Glow!
This new Glow system increases your maximum health (and heals damage you’ve taken) based on the amount of radiation that you’ve accumulated. Your Glow can be tracked by the green-striped pattern on your HP bar.
Miner Note: As of 1/26, your Glow bar is equal in size to your health bar
If you have 307 Max HP, you have 307 Max Glow
Previously, Glow was out of 1000, regardless of your Max HP
Consuming tainted foods, drinks, and exploring irradiated environments all contribute to your Glow. If you hear that Pip-Boy ticking, the radiation is hitting. While you’re in Power Armor, your radiation intake can be seen on the “Rads” dial next to your health.
Outside of the max health increase Glow provides, it also contributes to Perks like the Science Monster and Jaguar Speed Perks mentioned below!
Gherks (Perks)
One benefit of living life as a Ghoul is that you’ll have access to a new suite of Perk cards that you can use in addition to the normal human cards . There are 28 Perks to choose from and 2 new Legendary perks for Ghouls.
The new Perk cards can be attained through Perk card packs or by selecting your level-up Perk. These cards will open new build opportunities and enhance the way you play.
Miner Note: Ghoul perks do not have animated versions
Do note that Perk cards that revolve around Hunger, Thirst, and the Chem Resistant perk will be locked as Ghouls don’t require the benefits that those cards provide.
Miner Note:
Disabled perks include
Let’s look at one Perk from each S.P.E.C.I.A.L. category (all Perk descriptions are at their max value):
Miner Note: Here's all the Ghoul perks

Strength

Arms of Steel Bone shatterer Brick Wall Radioactive Strength

Perception

Breathe It In Eye of the Hunter Glowing Hunter Rad-Reaver

Endurance

Glowing Gut Radiation Power Thick Skin

Charisma

Feral Presence Glowing One Moral Support United Ordeal

Intelligence

Bomb Scientist Mad Scientist Rad Specialist Science Monster

Agility

Action Ghoul Hyper Reflexes Gun Tricks Jaguar Speed

Luck

Battle-Genes Faulty Spots Glowing Criticals Wild West Hands

Legendary

Action Diet Feral Rage
A Ghoul’s Day Out
With all these new benefits that help you explore the wasteland; we would forgive you for thinking that life as a Ghoul was easy. No matter how well dressed you are, there are still some factions (like the Brotherhood of Steel) who won’t want to interact with you.
Playing as a Ghoul will make some factions hostile to you which will lock you out of quest lines. Luckily wearing disguises made by Jaye, a new NPC you’ll meet along the new questline, will allow you to interact with any blocked content that you may find when living life as a Ghoul.
There are a few trade-offs though:
Don’t worry. If after a short while you find out that being a Ghoul isn’t for you, you can switch back to being human through your Character Screen. Just know, this is a one-way ticket back. You won’t be able to complete the questline to become a Ghoul again.
Miner Note: Datamined assets have been found that suggest re-ghoulification can be purchased for Atoms
The Big Bloom
Spring is coming and we wanted to introduce a new themed event to match.
Introducing Black-Eyed Susan, a new friendly NPC who is sure to remind you of a grandmother. She loves flowers, floral arrangements, and totally doesn’t have a secret backstory so stop asking. Susan needs help with her latest project and luckily for her there are a bunch of Vault Dwellers who are ready and willing to help.
Black-Eyed Susan’s favorite meadow has been overtaken by strange, plant-like beasts called Overgrown making the area too dangerous for her to pick flowers. So, she needs you to head into the meadow, pick some flowers, and defeat those monsters.
Do watch out for the mines though. They’re the remnants of a previous attempt to keep those beasts out of her meadow.
Perks Catalog
The Perks Catalog is a new way of viewing and organizing your Perk card collection. It's filterable, sortable, has 2 different views, and even lets you tag specific cards for search. Check it out by opening your loadout and pressing the "All Perks" button on the left-hand side of your screen (LT on controller, M on mouse & keyboard). Let us know what you think!
Combat Balancing
Many pistols have been modified to incorporate the damage that they’d deal via perks (pre-update Gunslinger and Guerrilla) into their base damage, since those perks no-longer offer a pistol-specific increase to damage. In addition, some pistols have received a further increase to their base damage.
Weapon Damage Changes
The base damage values listed here represent the weapon at its max level (45 or 50). Lower levels have been adjusted proportionally.
Weapon AP Cost Changes
Weapon VATS Critical Damage Multiplier Changes
These are the base VATS critical damage multipliers for each weapon. Mods, perks, and other buffs can further increase these values.
Weapon Sneak Damage Multiplier Changes
These are the base VATS critical sneak damage multipliers for each weapon. Mods and perks can further increase these values.
Legendary Mods
Power Armor
Ammo
Perks
Known Issues
Big Bloom
Player Ghoul
Misc Changes
DSJ's P58 PTS ATX/SCORE Datamines
Datamined storefronts for upcoming Scoreboard and Atomic Shop Content:
New Crafting Bench: Cannery
Cans consumables so they no longer spoil, see the linked article for more details: